Who are ya gonna call?
Utah's ghost hunters
Groups poke around old buildings and cemeteries
By Dennis Romboy
Deseret News staff writer
Armed with video cameras, tape
recorders and Tracey Dunn's seven-layer dip, several ghost hunters head to the
dimly lighted basement of a century-old Ogden building in the wee hours of a
Sunday morning.
A cast member at Ogden's Dead Haven walks through the Light Room where paranormal
experiences have occurred.
Keith Johnson, Deseret News Earlier, the abandoned farm-warehouse-turned-spook-alley
was a screaming house of horrors. It is silent now.
The actors painted with ghoulish makeup and splattered
with fake blood are gone. But the real spirits of Dead Haven — a wandering
man, a moaning woman and perhaps a young girl — remain.
Members of Utah Paranormal Exploration and Research are
here looking to get acquainted with them.
"I don't doubt there will be some activity,"
said team leader Merry Jane Barrentine, who works at the McKay-Dee Hospital
newborn intensive care unit. "It's easier to digest if you actually experience
it for yourself."
Run-ins with the supernatural have been reported throughout
Utah. Dozens of places, including the Capitol Theatre and Rio Grande Depot,
are said to be haunted.
"Everybody's got a ghost story to tell," said
Troy Wood, a Salt Lake County animal control officer by day and a spirit stalker
by night.
Wood runs the Utah Ghost Organization, one of several local
groups that poke around in old buildings, cemeteries and, when called on, private
residences. No two are quite the same.
"There are a number of different philosophies on ghost
hunting," said Chris Peterson, head of the Utah Ghost Hunters Society.
"Some of them are a little out there."
Organizations like Peterson's don't employ psychics and
new age thought. Infrared cameras, tape recorders, eyewitnesses, thermometers
and electromagnetic wave detectors are standard tools of the trade.
Ghost-hunting Web sites are full of mysterious tales, cryptic
photographs and perhaps the thing that makes the flesh crawl most, electronic
voice phenomenon or EVP.
Like the Irish-accented utterance Peterson and his wife
Nancy Kimball recorded in the Lehi Cemetery: "I would love to find me stone."
It is even creepier when the tape is played backward. Then
it sounds like, "I want to make contact."
EVP is what interested Peterson in the paranormal six or
seven years ago. "This just, to me, defied all logic. I just had to know
what it was. I'm still looking."
Peterson, a trucking company parts supervisor, says he
hasn't drawn any out-of-this-world conclusions about what he has seen or heard
over the years other than it is out of the ordinary.
"I am a skeptic, " he said. "Even to this
day, I question what we get."
Peterson doesn't question the night he felt a burning sensation
in his right ear at Union Station in Ogden when he heard a woman whisper, "Can
you hear me?"
Train stations apparently are good places to meet ghosts.
The Utah State Historical Society has a file of reported
sightings of the "Purple Lady" in the old Rio Grande station in which
the society is housed.
According to legend, a raven-haired young woman in a purple
velvet dress met her soldier fiance on the platform during the first or second
world war. They argued and he threw her engagement ring on the tracks. A train
hit and killed her as she tried to retrieve it.
The jilted spirit hasn't been seen lately, at least "not
that I recognized," said Kent Powell, state history director.
Barrentine says hospitals, theaters and schools are likely
ghost haunts. "If you're a young person and you pass away, where would
you want to hang out, a school or a cemetery?"
Everyone knows the Capitol Theatre is haunted, Peterson
said.
Retired stage manager Doug Morgan spins numerous yarns
about lights going off and on, doors locking and unlocking and a large stage
rope in full swing — all while the building was supposedly empty. He came
to attribute the happenings to a mischievous ghost he named George.
Barrentine said she first tries to show an event isn't
unusual. "We try to prove that it's naturally occurring. If it's not naturally
occurring, then we do have something."
At Dead Haven, the ghost hunters — they prefer to
be called paranormal investigators — probe dark corridors and rooms decorated
as grisly torture chambers. They shoot video hoping to capture spheres of light
called orbs and record EVP, neither of which the naked eye or ear can detect
but have ghostly implications when discovered on tape.
On one eerie recording, a tinny voice asks, "Who's
there?"
What they would really like is another glimpse of what they believe
was the shoulder and arm of a man they videotaped on one of many previous visits
the past year.
But there are no apparitions or anomalies in the first
hour or so this night, unless you count the not one but three flashlights that
suddenly won't work.
"They're playing with us tonight," says Dunn,
who also works at the McKay-Dee NICU.
While team members fumble around for spare batteries and
a light bulb, building owner Warren Braegger quips, "How many paranormal
investigators does it take to change a light bulb?" These folks take their
hobby seriously. They don't bumble around like the Scooby Doo gang looking to
unmask an imposter.
Barrentine gasps about 2:30 a.m. She has spotted what might
be an orb through the lens of her Sony camcorder. She rewinds and reviews the
bobbing light ball over and over.
Orbs' movements, she says, are graceful. They're playful
and sometimes respond to human voices. "They show signs of intelligence,"
she said.
This one might only be a speck of dust in the air. Moments
later, another flash of light seemingly snaking through the wall appears in
the viewfinder.
"That could be what we call a squiggly," Barrentine
says. In other words, more evidence of something paranormal. Or maybe just be
a moth. "We'll just have to take it frame by frame."
Ghost hunting is tiring and tedious work. After staying
out all night, there are hours of video and audio tape to review. Deciphering
the shadowy images and garbled sound is where much of the hunting occurs.
Others signs of unusual activity are scant this night,
so Barrentine takes a new tack. She gathers the team in the Dead Haven graveyard
to do "some serious talking."
"My name is Merry. Will you please join us? The other
night you turned the lights on. Could you turn the lights off or even turn the
music on? I would really like to be able to communicate with you. Would please
join us in the cemetery? I want to learn about the little girl. Is there actually
a little girl in here?"
Ghost chat with Merry Barrentine didn't bring out anyone
from the darkness. The team eventually retires to a parlor area in the haunted
house for chips and Dunn's homemade dip, cold pizza and other goodies.
Small talk, of course, turns into a series of ghost stories,
the kind you don't want to hear before leaving, especially when Barrentine says
ghosts sometimes follow people home.
Warren Braegger, the spook alley owner, relates a tale
about the night he drove the company van home from Dead Haven. None of the dials
on the dashboard nor the turn signals worked.
Though skeptical, he decided to heed Barrentine's advice
to politely ask the unseen passenger to leave. Braegger says everything came
up immediately, as did the hair on the back of his neck.